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Components of greenfoot source code editor
Components of greenfoot source code editor





components of greenfoot source code editor

(*)ģ2. In Greenfoot, actor constructors can be used to create images or values and assign them to the variables. True or false?ģ3. In Greenfoot, which method is used to add a new instance to a scenario when the world is initialized?ģ4. When a Greenfoot code segment is executed in an if-statement, each line of code is executed in sequential order. True or false?ģ5. From your Greenfoot lessons, which of the following comparison operators represents "greater than"?ģ6. From your Greenfoot lessons, which axes define an object's position in a world?ģ7. Which of the following comparison operators represents "greater than or equal"?ģ8. Which of the following features of Greenfoot will locate syntax errors in your program?ģ9. When designing a game in Greenfoot, it helps to define the actions that will take place in a textual storyboard.

components of greenfoot source code editor components of greenfoot source code editor

True or false?Ĥ1. Which of the following is an example of string concatenation? True or false?Ĥ0. In Greenfoot, a local variable is declared at the beginning of a class. Instead of entering ".png" after each image file name, add + ".png" after the imageName value in the programming statement. (*)Ĥ2. In Greenfoot, when is a local variable most often used?Ĥ3. An array is an object that holds multiple methods. True or false?Ĥ4. In Greenfoot, you can only interact with the scenario using a keyboard.Ĥ5. Greenfoot has tools to record sound. When you take an Object of one particular type and turn it into another Object type. (*)Ĥ7. Using the Greenfoot IDE, only five instances can be added to a scenario.







Components of greenfoot source code editor